St. Paddy’s OTL Rules
- $300 per team (GST included)
- 4-person teams (Minimum of 1 female)
- Register your team online here: http://www.123formbuilder.com/form-4585484/online-order-form
- 6 playing fields (3 at RE/MAX Field, 3 across the road in neighbouring school yard)
- 40-team tournament (8 pools of 5 teams).
- 4 games guaranteed in the round robin, 1 game being guaranteed under the lights at RE/MAX Field (Friday or Saturday Night).
- Finals will be played Sunday at RE/MAX Field. Top 2 teams from each pool qualify for Sunday playoffs.
- Teams bring their own baseball/softball gloves & a Slo-Pitch bat (Home Run Sports will have a table set up to purchase equipment if needed).
- Losing team has to officiate next game on their field (keep track of runs and hits).
- Home team is to keep track of runs and hits for first game of the day.
Cash Prize Distribution:
-Sweet 16: Make it to Sunday and get $150 per team
-Quarterfinals: Make it to the final 8 and get another $150 per team (covers registration fee)
-Semi-finals: Make it to the final 4 and get another $150 per team
-Finals: Lose the finals – get another $150
-Win the finals – get $650 grand prize
Game Rules/How to Play:
- Select a pitcher, who will pitch the ball to his own team. Have the pitcher stand at least 10 feet from the batter and outside the boundaries defined by the triangle. Over-the-line pitchers typically pitch from the side of the batter and do not stand in front of the batter as in baseball or softball.
- Create a batting order that defines when each player will have their turn to bat. This batting order must be consistent for the entire game. The pitcher will have a chance to bat as well, and will need another player to pitch to them when they bat.
- Hitter stands at the tip of the triangle, marked as “Home”. Hit the ball over the line and between the two foul lines to score a hit. Three hits in an inning count as one run. Any hit after the first three hits also count as one run. Unlike baseball or softball, there’s no running by the batter after the ball is hit.
- Hit the ball over the furthest defending player's head to score a home run. A home run scores one run for every hit including the home run in that inning since the last home run, up to a maximum of three. A home run also starts the hit counter over, meaning the offensive team must earn three more hits before earning their next run.
- Continue rotating batters and hitting the ball until your team gets three outs. Then, switch sides with the defensive team. The offensive team gets an out if the defensive team catches a hit ball in the air, or if the batter fails to earn a hit after two attempts due to any combination of missed swings, balls hit beyond the foul lines or balls hit short of the "over-the-line" line.
- Position your four players anywhere on the field between the two foul lines and beyond the "over-the-line" line.
- Attempt to catch any ball hit by the offensive team. Catching the ball negates the team's hit and earns the offensive team one out. Three outs end the offensive team's inning.
- Outrun any balls that the offensive team hits over the heads of the defensive players. If a ball lands further than any defensive player, the offensive team earns a home run. If, however, a defensive player can move himself to a position farther than the ball before it lands, the offensive team earns only a single hit.
Each batter has two pitches. If the batter scores a hit on the first pitch, he does not receive an additional pitch. If the batter fails to earn a hit after two pitches, he is out.
Play lasts four innings, with each team having four at-bats. If the score is tied at the end of four innings, play a fifth inning. If the game is still tied after five innings, the win goes to the team with the greatest number of hits.
CLICK HERE TO REGISTER YOUR TEAM
*You will be contacted after online registration for payment.